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On July 25th, the Phantom Thieves finally acquire the keywords to Futaba Sakura's Palace and are able to enter the area. Save often, as Anubis will regularly use both Bless and Curse instant kill skills on the party, and may successfully target the protagonist. The party must gather 20 Aluminum Sheets from the Thief of Tablets and 10 Liquid Mercury from the Bearer of the Scales, however, the drop rates are low. This is the first Palace where it is possible to gather the ingredients for the Eternal Lockpick.Two locked treasure chests in Futaba's Palace contain the strongest male and female armors available from the Untouchable Airsoft Shop during Futaba's Palace, allowing the protagonist to save money on buying equipment for the party.
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She joins the Phantom Thieves as combat support, making her path to full rehabilitation. When she wakes up, her distortions were cleared and she easily puts a stop to Medjed's hacking attack. Futaba is prone to sleeping for days and it is a normal reaction for her.
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It was revealed that because of this drop of physical strength. She states that Futaba's physical health is dangerously low. Futaba gets exhausted afterwards and goes to sleep, in which Tae Takemi is sent to check her. The Sphinx was killed and the Palace collapses, with all party members and Futaba escaping safely. While it seemed too mobile for them to target at first, Futaba enters the Palace and turns into its treasure, while Shadow Futaba transforms into Necronomicon and becomes her Persona, allowing her to create a ballista that allows the party to shoot the Sphinx down and attack it. Reaching the now unblocked summit of the pyramid, they confront the Sphinx that acts as the cognitive existence of Wakaba. Unlike previous palaces, the Phantom Thieves deliver the calling card to Futaba and immediately enter the palace in the same day. The party manages to reach the topmost floor of the pyramid and Shadow Futaba instructs them to send a calling card to the real Futaba. Shadow Futaba has been fighting for the control of Futaba's mind with the Sphinx, the cognitive existence form of Futaba's deceased mother Wakaba Isshiki that embodies the representation of Futaba's self-loathing and belief that her mother hated her. The Phantom Thieves do not initially transform into their Thief clothing and do not do so until they enter the Palace itself for the first time, as Futaba does not think of them as threats until her agoraphobia strikes and she starts instinctively pushing them away. Murals that depict how Futaba's life was ruined also appear in the Palace, which seal her memories unless she investigates and overcomes their contents. It is guarded by Shadows resembling mummies. Instead of hieroglyphs, a lot of modern symbols and characters can be seen on the walls, such as binary or signs.
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The pyramid is also an oxymoron because it is ancient yet full of technology, symbolic of Futaba's love for computers, hacking and technology. The interior is cooler because of Futaba's cognition of living inside with air-conditioning. It appears as a large pyramid surrounded by a city in the middle of a hot and sunny desert. Unlike the previous Palaces, it is not formed from corruption of any sort, but from Futaba's distorted self-destructive desires, paranoia towards her deceased mother and her belief that her home would be her "tomb." The Phantom Thieves of Hearts plan a heist to steal Futaba's heart after making a deal with her to stop a group of hackers called Medjed that threatens to declare war against them. A world within the Metaverse created by Futaba Sakura.